Cockpits

The cockpit on a HOUND is the most vital of the HOUND's operation. If hit your HOUND will be rendered inoperable. The easy way to hit an enemy HOUND in the cockpit, is to use a sniper rifle/cannon. (You can unlock it and mount it on the HOUND). It is a common place to mount a Generator (another vital part). It was very common for a player to shield thier cockpits with parts such as spacers, additional armour plating, or even weapons so they take damage before the cockpit does.

Like Generators, Cockpits very in size.

Light cockpits provide a good amount of power and have the most com slots. But as a downside they are the least durable. Due to thier light weight they are best suited to Scouts, Snipers, and sometimes Commanders and Heavy Gunners.

Medium cockpits are heavier and better armoured but they do not provide as much power and have fewer com slots. Common on Soldiers, Snipers, Commanders, and Heavy Gunners.

Heavy Cockpits are very durable and heavy but have even fewer com flots and less power. However they also have additional joints on the sides. Very common on Defenders, and Heavy Gunners. Sometimes on other roletypes.

Super Heavy Cockpits, which were only manufactured by Morskorj but were incredibly durable but very heavy. They provided little power and have minimal Com Slots. Like heavy cockpits, they have two additional joints on the sides.

Some cockpits such as those from Sal Kar look like aircraft cockpits.